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Half life opposing force fan sequel
Half life opposing force fan sequel







half life opposing force fan sequel
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But this arrangement is less of a collaboration and more giving fans the keys to Gordon Freeman's house, returning to grab a cut of the profits later. Valve has always had a strong give and take with fans-the incredibly popular shooter Counter-Strike began as a fan-made mod, before Valve hired its creators.

#Half life opposing force fan sequel Pc

Steam's near-monopoly on PC gaming sales gives it the ability to act as its own publisher, sanctioning and legitimizing fan products at its leisure. Prospekt, then, is a strange thing: an unofficial yet officially sanctioned sequel, sold for profit on the original creator's storefront.

#Half life opposing force fan sequel series

Exactly how these weapons would have worked is a mystery for now, but the future of the series could eventually provide some answers.So long as it was able to slot into the existing Half-Life universe, Seabrook could do whatever he liked and sell it on Steam with Valve's blessing. This would have added some advanced movement and verticality to the traditional Half-Life formula.

half life opposing force fan sequel

This weapon would blow large gusts of air that could blow enemies and items away from the player, and could also be fired at the ground to propel the player upwards. Finally, a weapon similar to a leaf blower would have acted as a twist on the fan-favorite Gravity Gun.

half life opposing force fan sequel

This weapon could be recharged from electricity sources and then used either to activate electrical systems directly or cause devastating damage to enemies. There would also have been a shotgun-like weapon that would have used electricity charges instead of traditional ammunition. Both of these electricity-based weapons could also be used on pools of water, taking out multiple enemies at once if used wisely. When this item was thrown and detonated it would fire electric needles in a wide arc, pinning and electrocuting enemies that were nearby. An extension of the nail gun was the nail grenade. These projectiles could also carry electricity from sources to either turn on certain objects, or create traps for incoming zombies.

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These could also be used to pin zombies for a short time, after which they would free themselves. The first is a nail gun that when fired would have stuck nails into enemies or walls. To give the player a chance against these new enemies, they were treated to a new arsenal of weapons with interesting features. In addition to these new zombie types, Arkane was said to have built a dynamic gore system for these enemies, allowing their heads and limbs to be removed, and for certain traps to explode the zombies into a red mist. The flashlight would have proved useful, however, as shining it in the direction of these enemies would cause them to flee for a short time. Using the cover of darkness and ventilation shafts to get around, these enemies would attack the player from all directions in an attempt to overwhelm them. More proof of Grigori's experimentation, there would have been zombie monkeys that ran around on all fours and launched smaller objects at the player to damage them.

half life opposing force fan sequel

RELATED: The Best FPS Games On The PlayStation 2, Ranked This enemy type was said to have been the inspiration for Left 4 Dead 2's Spitter. This 'bruiser' zombie could also spit acid that would pool on the floor and damage players that stood on it. There was also a larger zombie that was slower but stronger than the rest, with the ability to throw large objects at the player. As well as the returning cast from Half-Life 2, there would be zombies wandering around without a headcrab latched onto them, implying that Grigori's attempts to cure the infection had created a new breed of zombie. New types of enemies would have also been a feature in this title.









Half life opposing force fan sequel